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Every expert you admire was once a beginner who refused to quit.
Three fresh daily quests, a daily chest unlocked by your first lesson and streak chests at milestones — rewards that pay out in coins, hearts, freezes and boosts.
Teyro gives you three fresh quests every day — one easy, one medium, one hard — and each finished quest opens a chest. Your first lesson of the day also unlocks a daily chest, and streak milestones at 3, 7, 14, 21 and 30 days (then every 30) add bonus chests. Chests pay out coins, hearts, streak freezes or XP boosts, so every day of learning pays off.
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Three small goals that change every day, one at each difficulty. They are built from things you do anyway — finish lessons, get answers right, hit an accuracy target, spend a few minutes learning — and they never repeat the same kind of goal twice in one day.
Finishing a quest opens a chest right there, no extra screens.
| Chest | How you get it |
|---|---|
| Quest chests | One for each of the three daily quests |
| Daily chest | Unlocked by your first lesson of the day |
| Streak chests | At 3, 7, 14, 21 and 30 days, then every 30 days |
A red dot on the Quests tab tells you when one is ready.
The reward is drawn when you open it:
If you already have full hearts or a full freeze bank, the chest gives coins instead, so nothing is wasted.
Chests are a bonus on top of learning, not the point of it. You earn them by doing lessons, they never cost money, and the biggest rewards — your streak, your league, your skills — come from showing up. For the psychology, see how apps use dopamine to keep you learning.
One reward drawn when you open it: coins, hearts, a streak freeze or an XP boost. If your hearts or freeze bank are already full, you get coins instead.
Finish your first lesson of the day. The chest then waits for you on the Quests tab until you open it.